Vulpes
The enslaved blade of humanity.
The Vulpes are not a free nation. They are an imprisoned race, torn from their mothers as cubs, raised inside human military camps and shaped into Shadow Hunters, scouts, assassins and instruments of fear. Their tragedy is not weakness. It is the wound beneath every order they are forced to obey.
Assassins
Who They Are
The Vulpes are a captive species, weaponised by humanity. They are fast, intelligent, disciplined and lethal, but their skill has been built on forced separation, controlled breeding, brutal training and obedience enforced from childhood. They are soldiers because they were denied the chance to become anything else.
The System
Controlled Sites
Military Profile
Vulpes forces are trained for silence, speed and precision. They are used where human soldiers are too slow, too visible or too expendable. Their work includes scouting, infiltration, assassination, close pursuit and terror operations conducted under human command.
Human Control
The Council of Cities treats the Vulpes as property, soldiers and tools. Their obedience is manufactured through captivity, separation, training and the constant threat of punishment.
Shadow Hunters
The Shadow Hunters are the elite edge of the Vulpes system. Trained from childhood for stealth, pursuit and killing work, they move ahead of human armies and behind enemy lines. They are feared because they are effective. They are tragic because they were made that way.
Relations And Threats
To humanity, the Vulpes are assets. To the North, they are often enemies in the field. Beneath that brutal truth sits a deeper conflict: the Vulpes are not merely hostile soldiers, but an enslaved people whose freedom would change the balance of the South.
“They made us weapons. They forgot weapons can turn.”
Operation Dreadnaught Lore Archive